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wow this is looking awsome

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Hey Thomas,

I am making a game in my spare time and I am using Dark version of hero.

Tell me if you want to cooperate or if you like the demo.

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Hey! Thanks a lot for the purchase :)

It looks great already, the dynamic light is lovely <3

Also I've just seen that you're looking for additional animations. As I've answered to a lot of people already, I'm planning to do an "extra-animation" pack for this character since a lot of people are asking me for different additional animations. I'm too occupied to work on that for now but I'll do that in a few months maybe, so stay aware :)

Awesome! I would definitely buy extra animation pack.

Some ideas:

* Aerial attack 1 & 2

* More universal jump animation (like Hollow Knight)

* Animation for casting spells?

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Thanks for the ideas! I note that on my list :>

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 I really wish there was an alternative "jump" animation. This one is great looking if the character is shooting directly upward, but looks odd when moving horizontally (like it has no forward momentum). 

I would gladly pay additional 5-10$ for more natural jump animation.


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Hi, I am very passionate about your work, amazing work, I would 
just like to humbly ask you to add a few more sprites to this 
pack. HIT animation (when the character takes damage) and that 
the character had an animation using range skill, if it is not
possible I will understand. I'm from Brazil
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Love it !
Will look forward to that extra pack that is pending that a lot of people requested, but like everyone else, one of the best art i've seen in the platform for this style :)

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What canvas size do you recommend? All of the animations seem to be in different image sizes and so it's a little difficult to line them up without a specific anchor point (most packs will use the same canvas size so it's easy to keep them lined up / easier to import into a game engine). Of course I can "eye ball it" but it would be very nice to have a variant where they're the same image size / anchored properly.

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That's 100% dependent on you. I've been working with 16x16 tiles.

Deleted 1 year ago
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Yeah, that's not really going to solve the issue I'm talking about.

I would like for the creator to release each animation as animated GIFs that have the same image size or as a strip or even individual frames, as long as they're the same "image size". Making it 100x easier to import to your game engine of choice.

This would literally take ~20 minutes for him to do it.

Yes, I can do this to some degree but I want them perfectly lined up and I really shouldn't have to for a purchased product when most people on Itch do this with their assets.

Take Celeste for example, the vast majority of the animations have a 32 x 32 image size.

He probably won't do it given there has been very little movement here outside of a palette swap within the 2 years since I made this purchase.

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Having this same problem now. It's a lot of work to fix.

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well if it's a problem for a lot of people, I can do it. But I'll have to look exactly what's the best thing to do because I know that a lot of developpers works very differently with exported animations and I can't re-export the whole animation sets each time someone ask me to do it, because there is a looot of different ways to do it (some devs prefer a unique spritesheet for the whole animation set, others would prefer one spritesheet per animation, else will ask me for one gif per animation cropped with the minimum size for each animation, others would like one unique gif but with all the animations in it, you want me to export separated gifs but with a unique size which would be the same for each animation, etc.).

So that's why I've only exported it as folders with separated frames for each animation: It's the best way to allow people which will prefer something else to quickly modify it so it fits to their own way. 

But I hope you understand that I definitly can't take time to export this pack in all the different ways people would asked me to do, it would take me a lot of time.

Also if you want to know what I would do in your situation: I would simply open Photoshop (or an equivalent), import all the frames of all the animations in a same canvas. Then I would crop this canvas to the minimum size so I'm sure it fits to the maximum size of all the frames (and so it would be the same size for all the frames of all the animations). Then i make photoshop turn these layers into animations frames so that it creates a long sequence of all the animations. Then I just have to export all these animations separatly as gifs. So I'm sure that all these gifs will have the same size :)

(3 edits)

I get what you're saying but what I'm asking for is very close to standard practice for most engines that use pixel art and is just generally the easiest way to work with this kind of art while maintaining proper alignment when switching between different animations and maintaining the artist's original intent. Almost every single "pixel art" asset on this website does it in the way I'm asking for. So it's not really out of the ordinary.

You surely know what an "animated flip book" is correct? That's what I want in digital form basically. It's by far the easiest way use pixel art in GameMaker Studio or Godot.

Yes, you can sort of accomplish this by using Photoshop but it's a giant pain in the ass and your animations could still be off slightly (I'm not the original artist!).

Asking for the animations in a form that maintains alignment (i.e. has a proper anchor point, in other words, the corner of the image!) is not a big ask given that it's been 3 years since this thing was released.

Moot point given that I've moved on  but if you ever do fix my issue I'll update my review accordingly...

Deleted 88 days ago

I like this pack, however, I really wish there was an alternative "jump" animation. This one is great looking if the character is shooting directly upward, but looks odd when moving horizontally (like it has no forward momentum). 

Perhaps there's a way to combine / modify what's here to get what I'm looking for.

Yess. I would gladly pay additional 5-10$ for more natural jump animation.

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Yeah, it's not happening . Either make one yourself or use a different asset.

Hey! time ago i bought this pack and it only had the regular redhood and the shadowone, is there a way to get the white one without buying the entire pack again?

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All you have to do is just go into your Library and go to the Purchased assets and redownload it.

Thanks! i love it, any chance you can add a Iddle looking up sprite? would help a lot in a proyect im working on

Hello, how did you make the character's Fx effects? the light effects when it changes form light to dark. did you use any scripts?

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Nice white character!

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For all those wondering, the latest update added a LIGHT version of the character which looks amazing. 

Was trying to find an update page or something, but it appears he regularly updates on his twitter 

oh yeah thanks to tell to people here about that!

Hello Thomas! I don't want to bother you, but could you make a death animation? I bought the package but I believe this animation is the most important. Thank you for making such beautiful assets available.

Hey :) I would like to make an extra-animation pack since a lot of people are asking me about different ones, but I'm not available at all right now.

For the death animation, as I've answered to people here & there, most of the game I have in reference don't do death animation and simply use different tricks like making the character disappear with a FX (for example Celeste). Most of modern pixel art game do that so I thought it was not my priority at the time.

But of course if I'll work on an extra-animation pack, I'll do a death animation :)

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Hello, love this character pack

Could you please consider making a climbing animation? 

Looking forward to updates :)

Great asset, but it's best to have an animation of injury and death, don't you think?

yo !
whats in the update ?

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Sooo what's the update? nocape1 and 2? 

I wish I had the money to buy this asset for a little school project :<

Hi I couldn't find the info - what are the resolution of the spritesheets?
Trying to find a matching tilemaps and stuff

HII, im making a Game, but my color palette os made of darker and red colors.. It could be posible yo change de purple color of the darker versión? Thanks in advance!

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I feel like this is totally worth the cost cause the animation is top notch. Very well done! 

Hi, I purchased this assets pack and willing to use all the sprite as a reference to draw my own character.

Is this allow? And if I use that for a commercial project, do I need to credit you out?

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of course this is allowed :) you've bought it so you can do what you want with it! Also for commercial use, I always ask people to credit me if they want so same, as you want :)

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Hi, can we talk via discord? I can't message you on Twitter. if yes i will be grateful.

mine is WellingtonH#5163    Discord

sorry but I didn't put the reason neh, I wanted to talk about value, please.

request sent :)

Hi! Would it be possible to have a small walk cycle? I think it would fit the character very nicely ^^

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Hey! Totally agree but as I've answered to different posts, for now I'm not available to do extra animations for this pack, but since there is a lot of people asking for, I'll take time to do them when I'm finally available!

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Hey Thomas, i starting an another project using your sprites, last one got ditch to the side. do you have a spread sheet with all animations on one image? it would really help me go faster to set up the animations. i guess i could always open asesprite and make it using all the frames, but it would be a long and painful process...

great work, as usual.

Hey! Ye sorry I have no spritesheets for this pack, I'll take time to do them for the next one because a lot of people asked me spritesheets!

To quickly make spritesheets, I've discovered this website which is very easy to use and very fast: https://www.codeandweb.com/free-sprite-sheet-packer

Hope it helps and sorry for that, I've taken note for the next ones!

No problem at all, in aseprite i can open multiple files as an animation. i did that and export it to a spritesheets so i made one sprite sheet for each animation since they are not all the same size (make it easier for splitting in the engine). it' not so long after all. So far the worst was the idle loop since it's divided in 3-4 animations. but it wasn't so bad. i'll look into the tool you linked me tho. thanks for the reply. and no worries at all. stay at peace.

i could be get this package on 2 colors more? on turquoise and yellow?? turquoise and yellow and how much would it cost?

Hey! I'm not available for commissions right now but I think the easiest way for you to do that would be to use some swap colors or hue effect directly in the engine you're using :) It will avoid you to rework all the art one by one :D

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Hey Thomas! Im a web3 developer interested to work with you together to get a P2E blockchain based project going with an own token. 

Lmk how I can reach out to you. :) Happy to chat with you

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stop posting everywhere like that it's annoying bro

What's the License for this? Is it alright to use this in an open source project?

Well it's ok to use it for a personnal or a commercial project until you've bought it. But if you do open source, does that mean people will be able to get the assets for free? I would prefer to avoid that :<

man i would love to have a death animation i managed to make a simple hurt by making the sprite go white but a simple death animation will help me alot

Hey! Yeah that's something I want to do by doing a 'extra animation' pack with all the animations people ask me a lot (climbing ladder, death, hit, etc) but for now I'm not available at all to work on that (for now I'm working on the development of a game by myself so free time is quite rare). You can follow me on Twitter if you want to keep updated!

If you could add hurt/die/climb, then I would gladly buy it even as separate extension.

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Hi Thomas! I'm developing a game using your sprites. Here is a prototype: https://anemelman.itch.io/alternative-fantasy

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omg I just realized my message is still here but I totally forget to post it. I'm sorry ahah. Here it is:
Hey! Thanks a lot for sharing, I just played both games, that's very well integrated, congrats! :)

Seeing both endings, I guess you'll add some bossfights ?

Yes I will! I just have to finish another game I'm developing.

Your characters are amazing and your work is fantastic!

I'm so glad you played my game :)

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Heyy man thanks for this amazing character i just brought it and i will make sure to credit you once i finish the game :D

Thanks a lot! Good luck for your project!!!

This is still, an amazing asset used this in 3 projects so far didn't release and of them...  5000stars

no u 5000 stars

Hey, i was wondering if there is ok lunching a game using this asset. I mean if it's ok to use this asset on a comercial or free project.

It is ye :) At the time I asked people to tell me first if they wanted to do a commercial project to have some datas on my side, but now I don't care. So until you've bought do, you can do what you want with it :D

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Wow.... really....reeeaally insane, 10/10

Excellent work! I was also one of those who really wanted a hit animation. I found out that "roll9.png" to "roll15.png" really give a vibe of getting hit.
Cheers!

Ooooh that's a smart move! I love that way of exploiting frames from other animations to do extra animations :)

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Can you add hit and death animations?

It's planned but when I'll have time to work on that ye!

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i wish i had the money to buy this asset T_T

me too:(

u guys gimme a way to dm you

discord?

!'Villain|MrDracula#0185

invit sent :)

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thank you so much you are very kind person :>

I'm in love with these animations! I've been looking around for a while and this has completely inspired me for a new game. 


Also, just curious, do you happen to do custom animations or is that too much work? Either way, I will probably be buying this set if nothing else than to support an amazing artist!

Hey! Thanks a lot :)

Unfortunatly, I'm totally unvailable for now to do commissions. A lot of people ask me for extra-content and that's not possible for me right now.

Still, I'm of course totally ok to let other artists work on extra-content, so if you want to commissions other pixel artists, that's of course ok for me!

I've even made a list of pixel artists I recommand (since I personnaly know them and have already worked with them) : https://twitter.com/i/lists/1348921662146830339/members

Also here is a website very useful to find pixel artists:

https://pixelartists.cat/lists/


Hope it'll help you :D Good luck for your project!

Not being able to do commissions  is totally understandable, good luck on whatever it is you are working on! Also thanks for taking the time to link to those resources, I will totally check them out! Thanks :)

This is one of the most impressive pieces of work I have ever seen! Had to buy this for my game!

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esta caro pero lo vale

I bought this yesterday and love it. Incredibly fluid and communicative. I was going to ask for a "death" anim but I read below that you prefer people use an effect for that. Would you mind sharing the frame rate you recommend these animations play at?

Thanks for the purchase! For the framerate there is no "recommanded" one, since it depends of the gamefeel that you want in your game :)

For example for a fightgame, I'll focus on a very fast framerate but I'll make the keypose freeze (to add more contrast into the animations and make it more dynamic). At the opposite if it's a "chill" game, I'll try to have a quite low framerate and have a unique framerate to keep it chill.

So in the end, it depends of your game and the gamefeel you want :) The best way to know is to test and also check examples of games that you like and see what was their way to play with framerate :)

thank you for the reply and tips! I did not think about keypose freezing. I will test that out.

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